I am Carla Gilardoni, an artist from Buenos Aires, Argentina. I have a degree on General Videogame and Simulator design and programming. Currently working as an 2D Animation (squeletal 2D animation) professor.
My focus of work: 2D general Artist, specialize in Pixel Art of 8 & 16 bits. Besides, I work on Concept Art (paper) and traditional and squeletal animation and texturing for 3D models.
Have basic knowledges about C# and C++ programming and Game Design backgrounds.
Use programs as Adobe Photoshop, Illustrator, Unity, basic Unreal, Aseprite, Dragon Bones and Substance Painter.